Raw Input
A downloadable extension for Windows
Quick links: Documentation · GM Marketplace page (price of convenience)
Versions: GameMaker 8.1, GM: Studio, GMS2.x, GM2022+
Platforms: Windows, Windows (YYC)
This extension allows you to take input from multiple mice and keyboards! This way you can differentiate between mouse movement and button presses on mice (and/or touchpads) on the same computer, or map controls to same keys on different keyboards, or work with other mouse/keyboard-like devices.
I hope this to be an invaluable tool for anyone making local multiplayer games.
Implementation-wise, this uses Raw Input API (MSDN) along with a bit of helper code by Jake Stookey (link; my changes) for mouse polling, and the usual tricks to get around the GameMaker's extension system limitations.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | YellowAfterlife |
Tags | GameMaker |
Purchase
In order to download this extension you must purchase it at or above the minimum price of $14.95 USD. You will get access to the following files:
Download demo
Development log
- x64 compatibilityFeb 04, 2023
Comments
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'Twould be good if GameMaker Studio (any version) could use more than two joysticks or gamepads. At least four gamepads can make a multiplayer game.
You can do so by using the
gamepad_
functions - these allow for up to 4 XInput gamepads and up to 8 DirectInput gamepads, 12 total.Has this been tested over Steam Remote Play Together?
to verify if I could detect each persons remote input mouse and keyboard individually?
You could test this by replacing a steam application with the demo from here, but I somewhat doubt that SRPT goes as far as registering virtual keyboards/mice. A tool that I'm currently developing allows to write input adapters to map keyboards/mice to a virtual gamepad.
I added it as a non steam game to my library. but that does not support remote play together. I also tried through parsec but it just gives remote players control of the host mouse. Would be a huge deal if it did work though.
Hi guys, did you check recently? Using it for remote play is also why I'd buy this extension...