1.0.2: More functions
Quality Structures » Devlog
This pretty much completes the coverage of built-in DS functions,
- Added qs_*_read and qs_*_write functions.
- Added qs_map_secure_* functions.
- Added qs_type_* macros mapping to ds_type_*
[this allows you to pretty much just find-replace "\bds_" to "qs_" in GMEdit with Regexp option] - Added qs_get_index(value) for converting to non-qs indexes
(if you need to pass a QS to an unrelated built-in function that takes ds). - Added qs_debug_mode constant.
(for determining whether you are using qs_one or qs_zero version) - Added qs_debug_dump(value) for formatted printing.
Files
quality_structures_gms2.yymp 22 kB
Oct 17, 2019
quality_structures_one.gmez 15 kB
Oct 17, 2019
quality_structures_zero.gmez 3.9 kB
Oct 17, 2019
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Quality Structures
Descriptive error messages and better error handling for GameMaker data structure functions
Status | Released |
Category | Assets |
Author | YellowAfterlife |
Tags | GameMaker |
More posts
- 2.3/GM2022 support for migration toolJun 19, 2022
- 1.0.4: Accessor helpers, updated migration toolApr 15, 2020
- Added a migration tool!Mar 24, 2020
- 1.0.3: Minifix for another 3 functionsFeb 05, 2020
- 1.0.1: Mini-fix for 3 functions, GMS1 tweaksSep 05, 2019
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