A downloadable extension

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Quick links: documentation · source code
Versions:
 GM2022+, GM LTS (see Known Issues)
Platforms: HTML5 (has fallbacks for other platforms)

A dynamic texture page loading system for HTML5 games in GameMaker!

During compilation it replaces the original texture pages with fallback ones (such as transparent, silhouette, or lossy-encoded) and then you can load the "real" texture pages when you need them!

This speeds up the game's initial load time and can save bandwidth on textures that the player may or may not see in a playthrough.

You might find this particularly useful if you are making games for platforms with harsh "initial load time/size" requirements or if your game is pretty big, but it's an all-around convenience.

Published 14 hours ago
StatusReleased
CategoryAssets
AuthorYellowAfterlife
TagsGameMaker

Download

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Click download now to get access to the following files:

wdt.yymps 35 kB
wdt_test.yyz 982 kB