This is a great extension to speed up load time of HTML5 games, but I wonder if there's a tweak to avoid it crashing on Chrome Incognito mode due to security restrictions? It happens only when the game is embedded (can reproduce it in this example).
file_ensure for GameMaker
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The easiest would be to wrap the function’s implementation in try-catch - incognito mode can be variously cursed, from
localStorage existing but doing nothing (write something, read it back, and get nothing) to exceptions being thrown when trying to access it
Is this for HTML5 Platform?? I'm looking to save GM HTML5 Program to Server... With the ability to save and load program "game".